Top 10 Games Similar to Simon Numbers
Simon Memory Game 2.47
You can play the game the classic way,with4buttons, or you can use 6 buttons. The game starts overifyouchange midway through. Six buttons actually seems easier tome.If you get stuck, you can use a hint, the hint will tellyouthenext button in the sequence, but be careful! You only startwith3hints! You can earn more hints the longer yougowithoutmissing.The game gets faster the longer you go. It starts offprettyslow,but by the time you get 10 in a row, it's prettyfast!There are 3 different textures for the buttons, and3differentsound settings. Changing themes doesn't affect gameplay,but youcan only change these on your turn. Currently supportedareplainflat buttons, raised, plastic looking buttons,andmetallicbuttons. The default sound selection is a bell sound,butyou canchange this to a classic 'beep' tone or cows 'mooing'.(Thecows isreally too slow for actual game play. I just thoughtitwasfunny!)This was our first assignment in Mobile Programming 2 atAPSU.Theassignment included adding special features to make thegamespecialor different. I added different textures to thebuttons, anoption touse either 4 buttons or 6 buttons, and a'hints' feature.Thanks toDr. Nicholson for the idea.I'd like to set up this game to accept theme packs, ifthereisinterest, let me know. I'm also open to suggestion, bugfixes,andimprovements.Known bugs:1. I'm a coder, not a designer. Some of the graphicsareugly.(Sorry)2. During Simon's turn, rotating the device willrestartthesequence. If you rotate it twice, sometimes it hangs.
ULTRAZIMON 1.009
Classic Simon (CopyCat) memory game clone.Havefun, improve your memory, learn PI or challenge friends. TheonlySIMON clone with IQ-mode, and optional rectangular buttons."Last"and "Longest" replay buttons as in original 1978 model.Free. Noads. No permissions required.Options- Sounds: Classic, Animal, Phone- Number of buttons: 2 to 10- Timeout: bar or clock at center- Full screen- Hide button lamps- Speed: Slow, normal, fast or increasing- Show only new buttons- New pattern each level- Timeout: 1s, 2s, 3s, 10s or No limit- Level increase: 1-5 new buttons/round- Can play without colors- Move buttons at random each round, must remember colors- PI mode, always use 3.1415...- Multiplayer: 2-5 players- IQ-mode - Do not repeat, instead continue pattern.- Rectangular buttons in dial pad style, optional.- High score store all game preferences, can be restored.- Hide button lamps (harder)- Extra life: 0-3 lives optional.Many game options can be combined.High score can be replayed, continued or used to restore settingsasit was when scored.
Simon Says Classic 1.0
Simon is an electronic game created in 1978.Ithad a great success during the 80s is shaped disc, one side youcansee four quadrants, each with a color: green, red, blue andyellow.The game will randomly illuminating color quadrants, andwhileeach quadrant lights beeps own. After waiting, the usershouldgradually introduce the sequence shown in the correct order,aidedby his visual memory and sound.If successful, it will respond with a longer sequence, and soon.If it fails, the user must start over.
Simon says - Memory Game 1.2.1
Simon says, fun and educational game with flowers, known to1980'h'sto the present time. It is now available on your phone ortablet.The game can be played by one or two, four or six people.In thisgame you have to remember and repeat a sequence of actionsof thecomputer by clicking on the different fields of color andsound inthe same way. First, the chain consists of a step and eachtimeincreased by one more unit and starts from the beginning. Trytoscore a record number of points, then beat your record companyortry to get as many points, provided that everyone wakesresponsiblefor its color. The game has three difficulty levels:-Easy (2colors) -means (4 colors) -sulfonic (6 colors) Simon Saysgame forall the family, suitable for adults and children and willhelp trainand develop memory.