Top 1 Games Similar to Astro Dodge: Free

Survival Trail Demo 3.7
DevTim
Ignore this version. The FULL versionisnowfree.Comments: To those asking where is food - there is no foodinthedemo version - the only difference between the full anddemoversionis food. The time it takes to starve is the demo'stimelimit. Alsoto those asking where the full version is, the gameisonly reallyavailable in the EU, America etc. Sorry.Issues: This game has a relatively large memory footprint.Ifyouare experiencing repeated crashes, this is most likelyduetorunning out of memory and unfortunately due to thegame'sdesignthis would require a near complete rewrite to fix.Don't getthefull game if you experience such issues.There are no food or health items in the demo version sotheplayercharacter will die after a few minutes of play time.THE GAME:Survival Trail is an isometric open-world zombie survival game.You start with no supplies and next to no money andmustsearchthe world for supplies to stay alive.Use food to restore your hunger level, health itemstoreplenishyour health and weaponry to survive theoccasionalzombie.FEATURES* My own personal Isometric tile based engine* Beautiful musical sound track consisting of 7 long tracksofeeriemusic,* Ambient sounds like fires, streams, waves, wind,forestsandtowns,* A game world consisting of around 29 maps to explore,* NPCs to talk to and buy or sell goods from* A timed spread of zombies across the map startingfromthegraveyard and eventually consuming most of the gameworld.* Safe zones to relax in while the zombies spread* A needs system (in the demo there are no health or fooditems)The full version is currently available in:* All territories.NOTE:While the game should scale for lots of differentscreenresolutionsand densities, it's performance may be belowoptimal insome cases,particularly with devices with large highdensityscreens (e.g.tablets) without an equivalent increase inpower.Rather thandeliberately exclude these users from getting thegameI have leftit up to you to decide if you consider theperformanceacceptable ornot.Also as it was made with ldpi,mdpi and hdpi screens in mind Iamnotcertain what will happen on xdpi screens, most likely youwillbeable to see the edge of the visible map pop in but itshouldbeplayable otherwise. Please don't take it out on the scoreofthegame.As you can imagine, it's very difficult to develop anappthatwill work on the hundreds of differentAndroiddevicesavailable.Thanks to Michael Tension for the fontand thanks to Kevin King for help http://www.kingthingsfonts.co.uk/Thanks to www.cgtextures.com for thetexturesandwww.partnersinrhyme.com for the music.Thanks to McJamesV for assistance with logo and banner.Known Bugs:*Force Closing a lot on some phones, I am not certain whythegameforce closes quite often on some phones. It most likely isduetothe high memory usage of the game for loading tilesordifferencesin Android versions as it runs quite well on myGalaxyTab 7" andmy Galaxy Europa, however please send in errorreports asit helpsme track it down.*On some phones, the phone becoming sluggishandeventuallycrashing - not sure what's causing it. Couldbedifferences in theAndroid versions as I developed the game onaSamsung Galaxy Europaand Samsung Galaxy Tab WifiThe code for displaying the EULA is covered by theApache2.0license which can be found at http://www.apache.org/licenses/LICENSE-2.0