Top 1 Games Similar to 2048 2

2048海鮮危機 2.6.0
根據科學家估算,人類持續濫捕到了2048年,人類可能將無魚可吃。一部名為「魚線的盡頭」的紀錄片,詳細道出了目前人類濫用海洋資源的險境。13位來自加拿大、巴拿馬、瑞典和美國的研究人員,分析了從1950-2003年所進行的32個實驗、48個海洋保護區的研究,和聯合國糧農組織對全球魚類和無脊椎動物的資料;發現目前有29%的野生魚類和海產物種枯竭,撈獲量已比最高產量下降90%;光是從大西洋游到地中海的鮪魚,在過去十年間就減少了八成之多。因此,國立海洋生物博物館擬推動一個由博物館所啟動、透過教育性遊戲來模擬海洋資源被人們利用的方式,讓大眾得以從遊戲中認知到海洋所面對的問題,並進一步從生活中實踐的海洋環保運動。玩家將可從遊戲模擬過程中體驗到海洋資源永續的重要性,期使未來消費者的購買力量有所適從,進而促成產銷供應鏈共同支持永續海洋的公民行動。According tothescientistsestimated that humans continue to overfishing in2048,humans may beno fish to eat. One called "the end of afishingline," thedocumentary tells the woods detailed currenthuman abuseof marineresources. 13 researchers from Canada, Panama,Sweden andthe UnitedStates, analyzed from 1950 - 32 experimentsundertakenin 2003, thestudy of 48 marine protected areas, and FAOdata onglobal fish andinvertebrates; found that the current 29% ofwildfish and seafoodspecies depletion, salvaged volume has dropped90%over the highestyield; just swim from the Atlantic totheMediterranean tuna, in thepast decade to reduce as much aseightypercent.Therefore, the National Museum of Marine Biologypromoteaproposed initiated by the museum, through educationalgamestosimulate the way the use of marine resources by people, sothatthepublic awareness to the problems of ocean from the gameface,andfurther practice from life Marine environmentalmovement.Playerswill be able to experience the game simulationprocess totheimportance of sustainable marine resources, sopurchasing powerofconsumers has been adapted from the future, andthus contributetosustainable production and marketing supply chaintojointlysupport the marine citizen action.