Top 3 Games Similar to Number Sequence

FIND words and numbers 1.2
SourceSpark
FIND words and numbers is a puzzle gameforallages and tastes, packed with many interesting andchallenginggamemodes. You will be finding words, hunting equations,searchingforchains, testing your memory limits and many more. Inaddition,thereare more than 30 achievements (FEATS) for you tocomplete.Someachievements unlock perks that can boost your scoreandperformance.To help you track your progress we have providedyouwith a completelist of stats for all available gamemodes.Finally, you can shareyour progress and perk unlocks asyouplease.Game modes:WORDS - The classic words game. Find words within aboardofEnglish lettersNUMBERS - Find math equations by combiningnumbersandoperatorsMEMORY - Find and remember the given number sequenceCHAIN - Find the sequence of numbersSUM - Select numbers to get the target sumand a hidden one for you to unlock.
Number Sequence 1.1
Elye Project
It's a simple game. No App, no network connection...yetchallenging. Fun if you like maths and logics. Total 50 levelsfornow. See if you could complete it. If you got stuck, just askyourfriend to play along. Have fun!! p/s: this is a simple App Icreatein experimenting Kotlin.
Number Dumber 1.5
The Number Dumber (also called Gem Puzzle,BossPuzzle, Game of Fifteen, Mystic Square and many others) isaclassical and most famous historic sliding puzzle that consistsofa frame of numbered square tiles in random order with onetilemissing. This is a classical problem for modelingalgorithmsinvolving heuristics.History (as per Wikipedia):-This puzzle was "invented" by Noyes Palmer Chapman, apostmasterin Canastota, New York, who is said to have shownfriends, as earlyas 1874. Copies of the improved Fifteen Puzzlemade their way toSyracuse, New York by way of Noyes' son, Frank,and from there, viasundry connections, to Watch Hill, RI, andfinally to Hartford(Connecticut), where students in the AmericanSchool for the Deafstarted manufacturing the puzzle and, byDecember 1879, sellingthem both locally and in Boston,Massachusetts.Matthias Rice, who ran a fancy woodworking business inBoston,started manufacturing the puzzle sometime in December 1879andconvinced a "Yankee Notions" fancy goods dealer to sell themunderthe name of "Gem Puzzle".The game became a craze in the U.S. in February 1880, CanadainMarch, Europe in April, but that craze had pretty muchdissipatedby July.Sam Loyd claimed from 1891 until his death in 1911 thatheinvented the puzzle.Some later interest was fuelled by him by offering a $1,000prizefor anyone who could provide a solution for achieving aparticularcombination specified by Loyd, namely reversing the 14and 15. Thiswas impossible, as had been shown over a decadeearlier by Johnson& Story (1879), as it required atransformation from an even toan odd combination.About this version of game:-This Version of game is with 9 goals, each with differentnumbersequence. Your task is to achieve that sequence in minimumnumberof moves. Tile can be moved by sliding it to empty space. Trytosolve all the goals in minimum possible moves. Time is noconcernin this version, take your own time to solve the puzzle.Keepposting your records time to time. The last goal is impossibletaskbut try to get it as much as possible.(This is ad supportive version of the game, you may get someadsat top of the screen when online.)