chucknorris9911 Apps

7er Mann (Trinkspiel) ✔ 1.1
chucknorris9911
7er Mann ist ein Trinkspiel für 2 bis 10Personen.Gespielt wird es mit 2 Würfeln.Der älteste Mitspieler wird zu Beginn zum 7er Mann und bekommteinen Hut aufgesetzt.Wenn die Augensumme der beiden Würfel eine 7 ergibt, muss diesereinen Schluck trinken.5er Mann ist zunächst der jüngste Mitspieler.Er bekommt er eine Sonnenbrille aufgesetzt und muss immer bei derAugensumme 5 trinken.Nun kann das Spiel beginnen. Es wird nacheinander gewürfelt.Augensumme 3:Die Person, die gewürfelt hat, bestimmt einen neuen 7er Mann.Augensumme 4:Die Person, die gewürfelt hat, bestimmt einen neuen 5er Mann.Augensumme 5:Der 5er Mann muss einen Schluck trinken.Augensumme 6:Die Person, die gerade auf der Toilette ist, muss einen Schlucktrinken sobald sie zurück ist.Augensumme 7:Der 7er Mann muss einen Schluck trinken.Augensumme 8:Wortkette. Die Person, die gewürfelt hat, nennt einen Begriff, wiez.B. "Schulbuch".Die Person, die links vom Würfler sitzt, muss anschließend ein Wortsagen, das mit "Buch" beginnt.Beispiel: "Buchladen".Daraufhin muss die Person links ein Wort sagen, das mit "Laden"beginnt und so weiter.Man hat 3 Sekunden Zeit, um zu antworten.Fällt einem keine Antwort ein, muss man trinken.Augensumme 9:Der rechte Nachbar muss trinken.Augensumme 10:Überbegriff. Bei diesem Minispiel sagt die Person, die gewürfelthat, einen Überbegriff.z.B.: "Biermarken"Die Person links von ihm muss daraufhin eine Biermarke sagen, z.B."Spaten".Das geht reihum, bis einer keine Biermarke mehr weiß.Eine bereits erwähntes Biermarke darf natürlich nicht wiedergenannt werden.Derjenige, der nichts mehr weiß, muss einen Schluck trinken.Augensumme 11:Der linke Nachbar muss trinken.Pasch (zum Beispiel zwei 1er, zwei 2er, zwei 3er etc.)bedeutet:Die Person, die gewürfelt hat, darf diese Augenzahl des Würfels anSchlücken in der Runde verteilen.Pasch geht vor den Augensummen-Regeln.D.h. bei einem 5er Pasch gilt nicht die "Augensumme 10"-Regel.7-man is a drinking gamefor 2 to 10 people.It is played with two dice.The oldest player is placed at the beginning of the 7-man and getsa hat.If the total sum of the two dice is a 7, it must take a drink.5-man is first the youngest player.He he gets a pair of sunglasses in place and must always drink inthe eyes sum fifthNow the game can begin. It is sequentially rolled.Total Eye 3:The person who rolled determined, a new 7 manTotal Eye 4:The person who rolled determines a new 5-manTotal Eye 5:The 5-man needs a drink.Total Eye 6:The person who is on the toilet must take a drink when she'sback.Eye sum 7:The 7 man needs a drink.Total Eye 8:Word chain. The person who rolled calls, a term such as"Textbook".The person sitting to the left of cubers, must then say a word thatbegins with "book."Example: "book store".Then the person has to say a word on the left, starting with the"load" and so on.You have 3 seconds to reply.If one response is not have to drink it.Total Eye 9:The right neighbor must drink.Eyes sum 10:Umbrella term. In this mini-game says the person who rolled ageneric term.for example: "beers"The person to his left must then say a beer brand, eg"Spade".This goes around until no one knows more beer brand.Already mentioned a brand of beer may of course not be calledagain.He who knows nothing more needs to take a sip.Eyes sum 11:The left neighbor must drink.Pasch (for example, two 1s, two 2s, two groups of 3, etc.)means:The person who rolled allowed to distribute this number of pips ofthe dice at sips in the round.Pasch is before the eyes of sum rules.I.e. a 5er Pasch does not apply the "eyes sum 10" rule.
numbers and math for kids lite 8.0
test version:- specially designed for kids- learn numbers- write numbers with your touchscreen- count apples- memory game (try to remember as much numbers as you can)- find the biggest / smallest number- randomly generated math calculations (+)- 3 different skill levels (hard is a challenge for adults, too)If u like this test version, buy the full version with the3other operations (-,X,:)on the lowest skillevel each of them helps you:(-) for example: 3-1 : the app shows you 3 balloons. now ifyoutouch one of them, it bursts.(x) for example: 3x2 : here you can touch the screen to make 3dots+ 3 dots.(:) for example: 6:3 : touch the screen to make 3 groups of2dots
cheat sheet (crib) testversion 10.0
Turn your phone into a cheat sheet !You can choose between a blackscreen (that simulates your phonebeing off) and a clock.Now if you touch the space under the clock or anywhere on theblackscreen it will display you either a previously selectedpicture (e.g.: a photo of a schoolbookpage) or a text (e.g.:vocabularies) you entered.To not get caught by the teacher it is only for a short amount oftime every time you touch.Attention:*Please deactivate standby in your preferences*If u like cheat sheet pro please download the full adfreeversion
cheat sheet Pro (crib) 1.0
chucknorris9911
*fullversion without advertisement* Turn yourphone into a cheat sheet !You can choose between a blackscreen (that simulates your phonebeing off or standby) and a clock.Now if you touch the space under the clock or anywhere on theblackscreen it will display you either a previously selectedpicture (e.g.: a photo of a schoolbookpage) or a text (e.g.:vocabularies) you entered.To not get caught by the teacher it is only for a short amount oftime every time you touch.Attention:Please deactivate standby in your preferences
Anti Alzheimer App 5.0
According to new studies seniors whotraintheir memory and mind 11 days a month reduce the risk ofalzheimerup to 63%.This app includes math exercises (+ - * /) and amemorytrainer and is designed for elderly people.Languages: German, English
numbers and math for kids 6.0
chucknorris9911
"This app playfully introduces children tomathand numbers"- for Kids from 4years to 10years- learn numbers with pictures- 3 different skill levels (hard is a challenge foradults,too)- 4 different operations ( + - x : )- randomly generated math calculations- memory game (try to remember as much numbers as you can)