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Vengeance Pro (Android Risk) 1.45
I needed a quick to play map strategy gameformy mobile device. I tried the ones on the market butreinforcingcountries, placing armies, and battles took too long. Iwould waitfor ten minute for the AI to finish so I could do my turnagain. Iwasn’t satisfied so I made my own hybrid version of Riskthat Icould play entire maps in 2 to 5 minutes and not have tospend mostof that time waiting for the AI to move.About Vengeance: Vengeance is a unique play on the classicboardgame Risk. Vengeance has been optimized for rapidexpanse,reinforcement, and generation of new armies for yourempire. Earnbonus armies by holding continents and defeatingopponents.Discover your own strategies to best counter Vengeance’s fourAIpersonalities. Risk your armies, go offensive, or buildmassivedefenses. Play single maps, campaign mode, or compete forthe toprank in the 24 hour leader board. If you feel you needmorechallenge, add Fog of War and play test your skill withoutbeingable to see deep behind enemy lines!Vengeance Pro includes dozens of maps (27 mapscurrently),Ad-Free Play, campaign mode, leader board, and resumepreviousgame. Maps include special Holiday maps.To the reports of "Dice rolls are crap". I agree! I amsorryahead of time for the enevidable terrible loosing streak. Ipromicethere is no reason for me to add frustrating logic to a gameIenjoy playing. Vengeance is coded using the java randomnumbergenerator. If you can't stand loosing a dozen rolls in arow,please turn off the simple dice roll and turn on the loosingstreakmidigation which stacks the odds attempting to avoid winningorloosing streaks. Eventually, I will be adding a battle log thatyoucan scroll back through to see just how bad or good yourrandomluck has been.In game, each player is given one army to place one at a timetoset up the board. You are given 3 armies to start each turn. Youasthe human have the advantage and get to go first. Attack winnerisdetermined by random number generator giving 50/50 chance onfirstattach. To help mitigate loosing or winning over and over,everyloss ups the dice roll to give a 10% advantage on the nextroll.This stacks up to 3 times in attempt to avoid long streaks.Thisoption can be enable or disabled in the settings. In addition,a 5%defender initial advantage can be enabled or disabled inthesettings. Army size also helps during the attack. For everyarmythat you have over the other army, you are given a 2%advantage.This army advantage is also controllable from thesettings.Vengeance is not a Risk clone. I created a game that wouldbequicker pace than Classic Risk. I wanted a game that couldbepicked up and played in 5 minutes here or there withoutdedicatingtoo much time as most devices will be phones. Riskgameplay betweenstrong opponents could take longer than a mobilebattery mightlast.Please continue to email me with suggestions and comments.Thanksfor the all the current feedback and helping to shapethegame!Leave feedback by email or facebook (https://www.facebook.com/pages/Vengeance-Pro-Risk-of-Fortune-/244153348991675)