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Description

GAME RULES
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Each player will role the dice and move her/his token around theboard in clockwise direction. In 1 dice mode, player earns extraturn if the dice reveals 6. In 2 dice mode, extra turn gives toplayer if 2 dice have the same number. If a player gets 3consecutive turns, the player is sent to Jail according to 'caughtspeeding' rule.

The board contains 25 normal properties, 3 bidding properties, 2Risks, 2 Chances, 1 Airport, 1 Jail, 1 Go To Jail, 1 Start.

If a player lands on an unowned property, they can buy theproperty. After that, they can develop it by buying houses orhotel. The money to buy a house is a half of property's price. Todevelop a hotel, you have to pay triple amount of property's price.If a player lands on an owned property, they must pay the owner agiven rent. When a player owns all of the properties in a colorgroup, they can collect double rent for any properties withinit.

There are 3 bidding properties. They are Subway, Railway,Harbor. You have to win an auction to own these. If a player owns agroup of Subway, Railway, Harbor, they also collect double rent forany properties within the group. You can't develop houses or hotelon 3 bidding properties after buying these. You will earn a half ofowned bidding property's price when the player lands on it. When aplayer win the auction to own bidding property, its price will bethe total money they pay to win the property.

A player who passes the Start space collects $2000. They willnot be awarded money if they land on Start.

If a player lands on Airport, their token will be transported tothe place of Airport label.

If a player lands on Go To Jail, their token will be placed onJail. If Jail contains at least 1 token and other players land onJail, they have to pay money of visiting Jail. To be released ofJail, a player have to roll dice 6 (1 dice mode) or double dice (2dice mode), use Get Out of Jail free card or pay money. If a playeris in Jail, they can not earn money when other players land ontheir properties. If a player stays at Jail in 3 consecutive turns,the player is forced to go out of Jail by paying money.

If a player lands on Risk space, they have to obey itsinstructions. This may include paying money, moving to a place onboard, going jail...

If a player lands on Chance space, they have to obey itsinstructions. This may include collecting money, Jail Free card,transporting...

If a player pays money and they have not enough money in hand,they will have to sell thier properties until they have enough.

The game will be finished if there is only 1 player who is notbankrupt.

FEATURE
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+ Travel all around the world.
+ Game board change in every game.
+ Play with 1 dice rule or 2 dice rule.
+ Save current game and resume it next time.
+ Give you an option to automatically roll dice to make gamefaster.
+ Save game records.
+ Play against build in AI or against friends in 1 device.

CREDIT:
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+ Game developed using LibGDX, Universal Tween Engine.
+ Use some pictures from freepik.com, imgkid.com,dreamstime.com.
+ Use some sounds from freesound.org, Worm Armageddon.

FAN PAGE:
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+ Facebook: https://www.facebook.com/qastudiosapps
+ Twitter: https://twitter.com/qastudios