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Description

This game is created for 7DRL-2016 challenge. In the game youcontrol a hero equipped with a switch hook. This fancy device letsyou switch places with monsters dealing them some damage on theway. When there are few monsters on a level and they are weak andslow, you can use the hook like a ranged weapon without muchthought, but later in the game you'll need to choose a right targeteach turn and use walls, columns and passages to avoid enemies'attacks. There are 20 tiny levels and 8 types of monsters in thegame. All monsters except basic "undead warriors" have some uniquesfeatures, for example some of them can't be damaged by the hook andothers explode when they die. The game is very simple, still thereare some not very obvious moments. I should have made a help screenor something, but it's 7DRL, there is always not enough time...While I'm implementing that help screen, here are some tips foryou: - 1 point of heath is restored after completing a level, nomatter how you performed on it - 1 additional point of health isrestored after completing a level without killing any monsters (2in total) - If you've killed all monsters on a level, a healthshard (that red thing) is spawned on the next level. Health shardrestores 1 point of health and if your health is full, it increasesyour maximum health - You don't need to destroy "passive monsters"(i.e. Heads and Toads) to get the health shard bonus - "Explosivemonsters" (i.e. Bombs and Toads) instantly kill all surroundingmonsters when explode, but do just 1 point of damage to you -Cupids can shoot you only when they are within a certain range fromyou, 3-4 hexes to be exact. So you need to get either closer orfurther than that to be safe from their arrows - Long-click amonster to see tiles it can attack from its current position