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Description

The fundamental chess program for clubplayers. This second part includes more than 2600 exercises (morethan 400 examples to explore and 2200 to solve), classified in 60tactical methods and motifs.

This course is in the series Chess King Learn(http://chessking.com/guide/android/), which is an unprecedentedchess teaching method. In the series are included courses intactics, strategy, openings, middle game, and endgame, split bylevels from beginners to experienced players, and even professionalplayers.

With the help of this course, you can improve your chess knowledge,learn new tactical tricks and combinations, and consolidate theacquired knowledge into practice.

The program acts as a coach who gives tasks to solve and helps tosolve them if you get stuck. It will give you hints, explanationsand show you even striking refutation of the mistakes you mightmake.

The program also contains a theoretical section, which explains themethods of the game in a certain stage of the game, based on actualexamples. The theory is presented in an interactive way, whichmeans you can not only read the text of the lessons, but also tomake moves on the board and work out unclear moves on theboard.

Advantages of the program:
♔ High quality examples, all double-checked for correctness
♔ You need to enter all key moves, required by the teacher
♔ Different levels of complexity of the tasks
♔ Various goals, which need to be reached in the problems
♔ The program gives hint if an error is made
♔ For typical mistaken moves, the refutation is shown
♔ You can play out any position of the tasks against thecomputer
♔ Interactive theoretical lessons
♔ Structured table of contents
♔ The program monitors the change in the rating (ELO) of the playerduring the learning process
♔ Test mode with flexible settings
♔ Possibility to bookmark favorite exercises
♔ The application is adapted to the bigger screen of a tablet
♔ The application does not require an internet connection

The course includes a free part, in which you can test the program.Lessons offered in the free version is fully functional. They allowyou to test the application in real world conditions beforereleasing the following topics:
1. Forcing moves
1.1. Forced checkmate
1.2. Double attack
1.3. Linear attack
1.4. Discovered attack
1.5. Pin
1.6. Elimination of defense
1.7. Conjunction of several themes
2. Deflection
2.1. Deflection checkmate
2.2. Deflection of a piece
2.3. Diversion from the invasion square
2.4. Piece on a critical square
2.5. Diversion in conjunction with a double attack
2.6. Diversion from defending square
2.7. Diversion from the promotion square
2.8. Diversion from the advance square
2.9. Diversion of a pinning piece
2.10. Deflection blocking piece
2.11. Diversion from a key square
2.12. Diverting a defending piece
2.13. Diversion in conjunction with a linear attack
3. Decoying
3.1. Decoying mate
3.2. Decoying a king in conjunction with a chase
3.3. Decoying into a mating net
3.4. Decoying under a double attack
3.5. Decoying under a linear attack
3.6. Decoying under a discovered attack
3.7. Decoying under a discovered attack with check
3.8. Decoying discovered check
3.9. Decoying under a double check
3.10. Decoying to a critical square
3.11. Decoying under pin
3.12. Decoying into a trap
3.13. Decoy in conjunction with promoting pawn
3.14. Decoying under check
3.15. Decoying for the gain of tempo
3.16. Decoying onto an unfavourable line
3.17. Decoying into a stalemate position
3.18. Decoying under perpetual check
3.19. Miscellaneous decoying
4. Exercises with conjunction of several themes
4.1. Exercises with conjunction of several themes
4.2. Exercises 1
4.3. Exercises 2
5. Elimination of defense
6. Blockade
7. Clearing the checkmating square
8. Interception
9. Clearing the line
10. Opening the line
11. Pin
12. Restricting
13. Threat
14. Conquering a square
15. Exercises. Сonjunction of tactical devices