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Description

An interactive fantasy adventure! It's aGamebook Adventure!



First in the series of critically acclaimed interactive fantasygamebooks in which you, the reader, control the direction of thestory! Along with a realistic dice-based battle system to fightcreatures, a great story and beautiful artwork, An Assassin inOrlandes will give you many hours of gamebook adventuring!

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Set within Orlandes City, nobles are being systematicallymurdered by a ruthless assassin no-one seems able to catch. Findingyourself thrust in the middle of a large conspiracy, you must makedecisions that may put yourself and one other most precious to youin great danger. Can you locate the Assassin in Orlandes before itis too late?"

“Tin Man Games has done an admirable job of recreating theexperience in an electronic format. The story is top notch, theinterface works quite well, and the music really gets you into theatmosphere of Orlandes. This is definitely a title worth taking alook at, especially if you’re familiar with the print version ofthis type of book.” – iPhone Life



What is a Gamebook Adventure?

Gamebook Adventures is brought together through the efforts ofpassionate and avid gamebook enthusiasts. If you are familiar withthe classic choose your own path style printed gamebooks thenGamebook Adventures will really appeal to you. Our aim is to givethose nostalgic readers of old something new and fresh, and bring anew exciting experience to those unfamiliar with gamebooks. If youenjoy fantasy RPGs or adventure games then this is for you!

At their core, all of our gamebooks are compelling adventurestories where you get to choose how the adventure unfolds. Everysection of the narrative concludes with choices that you have tomake. The choices you make will alter the story, taking you downnew paths and giving you new choices.

Occasionally you will be presented with a situation that needsto be resolved with some dice rolling. The gamebook engine lets youthrow 3D physics based dice that roll and bounce as if you weretossing them on a tabletop. Roll the dice to resolve combat bypitting your character against a myriad of enemies. Roll the diceto see if you were able to leap the gaping chasm, or pick theshopkeep’s pockets. Roll the dice to see if you won a bet, orcaught the plague!

Did you take a wrong turn? Or make some bad dice rolls? Thenhopefully you put in a bookmark so that you can go back and tryagain!

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